Rune Wizard Skills

''' How to learn skills? '''

Go to lorencia and talk to NPC Class Trainer



Rune Wizard Skills
Here are the list of available skills for Rune Wizard class

Poison
Deal poison damage to the target. It has a chance to deal additional poison damage over time.


 * Mana Cost: 42
 * Damage: 12
 * Range: 6
 * Required Energy: 140

Meteorite
Calls down a meteor from the sky at the target causing damage.


 * Mana Cost: 12
 * Damage: 21
 * Range: 6
 * Required Energy: 104

Fire Ball
Hurls a fiery stone towards the target that deals damage.


 * Mana Cost: 3
 * Damage: 8
 * Range: 6
 * Required Energy: 40

Flame
Create a pillar of fire on the target that deals damage to the target nearby enemies.


 * Mana Cost: 50
 * Damage: 25
 * Range: 6
 * Required Energy: 160

Twister
Send out a Twister towards the target area which deals damage to multiple enemies in its path.


 * Mana Cost: 60
 * Damage: 35
 * Range: 6
 * Required Energy: 180

Evil Spirit
Release the energy of darkness to deal damage to multiple enemies near you.


 * Mana Cost: 90
 * Damage: 45
 * Range: 6
 * Required Energy: 220

Hellfire
Light the ground in flames with you as the center, dealing damage to multiple enemies.


 * Mana Cost: 160
 * Damage: 120
 * Range: 3
 * Required Energy: 260

Cometfall
Calls down light from the sky to the selected target and enemies near it to deal damage.


 * Mana Cost: 150
 * Damage: 70
 * Range: 6
 * Required Energy: 500

Inferno
Embrace yourself in a ring of fire that damages nearby enemies.


 * Mana Cost: 200
 * Damage: 100
 * Required Energy: 724

Ice Storm
Drop a shard of ice at the targeted location, dealing damage to multiple targets in the area. Damaged targets have a chance to have their movement speed decreased.


 * Mana Cost: 100
 * AG Cost: 5
 * Damage: 80
 * Required Energy: 849
 * Job Quest " Treasures of power" is required

Plasma Storm
Shoots three consecutive lightning strikes to deal damage to the target and nearby enemies. Damaged targets have their armor's durability decreased.


 * Mana Cost: 50
 * AG Cost: 20
 * Damage: 60
 * Range: 6
 * Cooldown: 1.5 seconds

Expansion of Wizardry
Temporarily increase minimum Magical Damage.


 * Mana Cost: 200
 * AG Cost: 50
 * Required Level: 220
 * Required Energy: 1058
 * Job Quest " Treasures of power" is required

Magic Arrow
Fires Magic Arrow to the specified target and deals damage to nearby enemies.


 * Mana Cost: 15
 * Damage: 45
 * Range: 8
 * Required Energy: 142

Plasma Ball
Creates a rune energy ball that will move in a specified direction causing damage to enemies.


 * Mana Cost: 120
 * AG Cost: 35
 * Damage: 100
 * Range: 8
 * Cooldown: 4 seconds
 * Required Energy: 600
 * Job Quest " Treasures of power" is required

Lightning Storm
Shoots a rune energy ball into the sky and drop it back to the floor. It will damage enemies in the surrounding range


 * Mana Cost: 80
 * AG Cost: 37
 * Damage: 220
 * Range: 8
 * Required Energy: 1180
 * Job Quest " Infiltration to the Refuge" is required